Wednesday, April 25, 2007
Just Found This Article On Second Life Education
I know its not my turn to post, however, I was going to go on to another website and I just found this on the msn homepage. I found it quite ironic because it just shows that Second Life is affecting more than just us.
Take a look!
Thanks, Just thought I'd share it!
Dre Masala
Saturday, April 21, 2007
Music as a medium
A more radical definition is "any extension of ourselves, and the message of the medium as 'the change of scale or pace or pattern that it introduces into human affairs". It was created by a genius named Marshall McLuhan. He has written several books, but his most impressionable one would be a book called "Understanding Media: the Extensions of Man". Mark Federman from the McLuhan Institute at the University of Toronto explains McLuhan's ideas in his article, The Fifth Law of Media. There is a link to his blog under 'Readings' (what is the next message).
How can music be a part of, an 'extension of man'? I'll tell you. Well, lots of songs have subliminal meanings to it. For example, the band Iron Maiden doesn't really have subliminal messages but direct and straight forward messages. Most of which are on wars and how they are not good. Music can make a person feel a certain way. Songs like: Forget It - Breaking Benjamin can make one feel down, but at the same time aware. One must be aware of what is going on.
I would like to say that Global Kids are having a thing for the Virginia Tech victims and their families, so keep an eye out for that.
This relates because to spread the word out, one needs the media. SL, e-mail, posts and forums are exactly those types of media. McLuhan once said, " Utterings are outerings (extensions), so media are not as words, they actually are words. I think this makes alot of sense because if you really think about it, media isn't just the act of delivering information, it is what the media is delivering.Well that is all I have for today.
"I don't want them to believe me, I just want them to think." - Marshall McLuhan
I am Shizzle Rau from DAA. I hope this helps.
Tuesday, April 10, 2007
Discussion between using Second Life or a Video phone conference.
In terms of the time in Second Life it takes to meet people, this is a disadvantage as you have to go through a series of steps such as, teleporting the avitars and also finding them in the area. However, in the video calls you only have to press a few buttons to communicate effectively to one another.
When you are talking to people you dont actually know who exactly you are talking to in Second Life as they are not who they appear to be, this implies people change the physical portraits of their own avitars. However, in some cases the operators try make their avitars look the same as they do in real life. By using a video call you are able to identify exactly who you are talking to as you are able to see them in the appropriate time.
One other advantage when using Second Life is all of the chats or discussions are typed and projected on your computer screen. By this technology you are able to look at the history and take out key points or whatever is nessicary to the conversation. In comparison between the Video calls you are unable to do this as acurately as you are basically writing down the points when being said.
This is just a brief overview of our discussions in class, and partially my point of view.
Whats yours?
Dre Masala
Monday, April 9, 2007
The Future
In the project overview, it says we will work with our teachers to "document the educational value of using Second Life as a digital media tool in and out of the classroom" and "develop a collaborative build that utilizes the unique qualities if the 3D medium".
We’ve been working on this Second Life experiment for two months. We’ve learned how to build objects and learned how to cooperate online without face to face real life communication. We have some experience now and it is time to develop our understanding of this medium. Some of us seem to have an intuitive understanding. I think it is time to put it into words. What is the future of this program as a learning tool? What is the future of Second Life?
Over this spring break, these were some of the questions that entered my mind. In 8 weeks, our team will have to present a proposal for next year’s students. But before we do this, we must ask ourselves to define exactly how Second Life is a useful tool for teaching and learning.
Analyzing the different ways we communicate with each of these tools while we compare online media may provide some in-depth answers. I think some of the online communication we learned to do in Second Life can also be done in other media, such as blogs and forums. 3-D design can also be done with Google SketchUp for example. Exactly how are these tools different from each other? How are some of these tools better than others for certain things?
Some claim Second Life might be the successor to the traditional internet browser, or add to the 2-D experience. However, I need to develop my understanding of the benefits of a 3-D environment when it comes to researching online. There certainly seem to be disadvantages to using SL for some things.
Of course, you could see how many other people are looking at the site, but I’m sure many would find that inconvenient. Since Second Life uses the basic laws of physics, the more people there are at an area, the further away some people will have to be, making their online experience a nuisance. In other words, if there are 50 people at the same site, some people will not be able to view the site properly, because of perspective issues.
Second Life seems like it could be a useful educational tool. I want to understand what makes it useful and why some experts believe it is a glimpse into the future of learning. We need to continue this discussion together and include experienced SL students from other communities. We should be able to identify the qualities and benefits of this new medium that distinguish it from other media.
On a light note, check out this mock video. How far should we extend ourselves with online communication? Is there a limit? I look forward to responses from DAA students and people outside our school.
Sunday, April 8, 2007
Sorry!
Updates soon to come!
Monday, March 26, 2007
Locations and Slurls
Nix Bazaar:
Have you ever felt in Second Life that you want to buy something but you never have the cash? Well Nix Bazaar is a freebie island where you can pick up all the freebies you need from cars, to furniture, to weapons, to scripts. Anything that you like is there. But, the best part about Nix Bazaar is that not a lot of people visit Nix so everything is yours for the taking!
Harbinger Productions:
Want to watch a premade slide show on a big screen? Then Harbinger Productions is the place to go. You can watch slideshows such as Harbinger Holovender or Harbinger Platformer. These slideshows are only around 100 Linden dollars, and the Harbinger theatre is settled in a pleasant, but elegant district. If you don’t feel like watching a slide show, you can shop around for items such as cars or high quality clothing.
Hyperion:
Hyperion is a great place to go if you want to purchase or rent a particular part of a building and set up a shop. There are many shops set up around Hyperion selling furniture and avatars as well as many other things. Hyperion is also a pleasant place in Second Life but not as elegantly designed as Harbinger Productions.
Lewis:
If you feel like relaxing form the hectic world of Second Life and meeting new people in world, then Lewis should be the first location on your mind. Lewis is basically a big meeting area filled with benches and abstract but attractive looking architecture. Many people come to Lewis so it's a great place to make new friends.
Mecca/Club Bond:
Club Bond is obviously a club. From the inside there’s a bar where you can sit, relax, and chat up with new people in world. Outside the club are many buildings with shops to purchase things such as Bartz Buy (Best Buy) where you can buy things like hoverboards for low prices!
Slurls:
Lets say you want to visit a landmark in Second Life but you don’t have the application to run Second Life. So what should you do? Well, hopefully the landmark you want to visit can be viewed by a Slurl. But what is a Slurl? Slurl stands for Second Life url. Slurls are links to locations in Second Life via the internet. For example, if you want to visit the Nasa Space station, find its Slurl and you can view it on a web page. This helps people who don’t have Second Life to experience what Second Life is made of, off the net.
Saturday, March 24, 2007
Looking Ahead: The Villa Project
Hello again! This is Asif Gausman informing you on the current developments of our villa project. Our previous project, the Domino Build, was a success. However, this project will definitely put our Second Life skills to the test. In case you are confused, our current project is to build a replica of our old school campus, a villa, in Second Life. It will display a variety if media and technology resources, artwork produced by students in our school and will become our ‘headquarters’ to do further work exploring the SL medium.
So far we have achieved:
- Determining the basic shape of our building (3:4 aspect ratio)
- Determining the interior layout of our building
- Producing the blueprints of the villa
- Determining the features that this building will have
- Determining the objects/scripts we could use for these features
- Dividing the villa into portions and assigning them to team members
We have begun gathering the supplies needed to build this villa, such as textures, basic foundations, and objects. We have also been collecting objects that might help us such as doors, windows, and furniture.
The next steps in our project are:
- Obtaining the land (in the process)
- Determining the dimensions of each room
- Building a framework of the villa
- Revising our blueprint to fit our needs
To show you the progress of our idea (and to give you an idea of our progress :P), a blueprint of the villa when we initially started to design the villa is shown Below. Below that is a blueprint that we cleaned up and modified with the aid of the memories of the people who worked in the villa.
